Oct 012014
 

Paying full price is for Suckers.

Ouch, that’s harsh, isn’t it? But it’s true. When it comes to music production software and hardware, just about everything software (and some hardware) goes on sale 2-3 times a year.

There are a few products that never go on sale, but those products are a minority. A small one, at that. The perpetual sale nature of the software industry makes me question what the real value of any of this is.

It used to be that gear would go on sale once or twice a year. Now, every month there’s a huge list of companies making desperate offers to get you to buy their stuff. So, if there’s always a sale on, is there really a best time of the year to shop? Yes, there still is.

When? Around Black Friday, right after US Thanksgiving. (Check before, just in case.) As an example, I bought Native Instruments’ Komplete 9 Ultimate, which usually goes for $1100, for $575 last Thanksgiving. And I bought a few other things at very steep discounts (like SynthMaster), because I am what? Cheap! (Well, cheap but impulsive when I see a really good deal for good software.)

Komplete 9 was on sale one more time after that, and that was this past summer, but the deal wasn’t as good as it was last Thanksgiving. Same for Synthmaster. It’s been on sale, but not as cheap as it was then.

Black Friday is a great time to gear up a new studio, but sometimes companies have once-a-year deals that are outside of that time, so it pays to keep an eye on things year round.

I have a few places I check on a semi-regular basis:

  • On the front page of KVR Audio (or just follow them on Twitter), check the What’s New feed, and click on Deals.
  • Or go to Rekkerd.org’s Deals page.
  • Also, look at Rekkerd’s “Deals Archive.” That’s amazingly useful for bargain hunters like us, because companies tend to repeat the same offers at fixed intervals. (Some are regular like clockwork!)

If something has just come off of a deal, then you’re going to have to wait a while for it to come on deal again. (Unless it’s a Waves Audio plugin. I swear, they have everything on sale all the time, or so it seems. In fact, Waves has sales every weekend.)

You can also get some crazy deals at plugin resellers. The two I use the most are:

Both are totally legit, but you may have to wait a day or two to get your license codes. Plugin Discounts tends to have bigger savings, but Plugin Boutique will give you cash back in the form of a credit, which you can apply to your next purchase. Shop around!

As an example: iZotope makes StutterEdit, which is a great glitch plugin. It retails for $249. It just came off of a sale at $99 on the iZotope website, but I found it on Plugin Discounts for $88.

$88 for a $249 plugin? Yeah, I can do that.

When you do decide to start buying plugins, please go slowly. Don’t go broke buying tons of them. Buy smartly. And when you see a synth or plugin you like, make a note of it, and wait for it to come on sale. Most will, eventually.

A Few Closing Thoughts

First, when you go to pick out a DAW, make sure of a few things: does it use VSTs, or does it have its own plugin format? (Reason and ProTools use their own formats for plugins.) If you want to go cheap, stick with DAWs that use VST for now. It’s not an ideal solution, but it offers the biggest variety and the most potential cheapness.

You can hook up a VST to Reason through a VST host application, but it’s one of those things that’s kind of a kludge, and I don’t know that it’s worth the trouble. Rewire Reason into your main DAW instead.

Most VST makers will let you sell your plugins to other people. (License transfers.) Reason does not let users transfer Rack Extension licenses. You can transfer the Reason license, but not the RE license. If that’s a deal-breaker for you, keep it in mind. Read those EULAs! Rack Extensions are pretty cool from a tech point of view, and they make Reason really useful, but it’s a walled garden.

Some DAWs, like Studio One Artist edition, won’t allow the use of external plugins. Whoops! Gotta buy a more expensive version there! Studio One is a good DAW, but read the fine print. Same goes for the Studio One Vocaloid Edition. It only lets you use the Piapro Studio plugin. The rest are all Studio One only. If you don’t mind that, Studio One is an excellent starter DAW you can usually get for around $80-$90, and the full version is around $200-$300.

If you want to use Nerve and Serum in your music, you better make sure they’ll run in your DAW first! Read the developer’s website, and check for compatibility! Some plugins just don’t work with some DAWs, and you won’t know until you pay and suffer.

When it comes to copy protection, there are a few different ways companies do it– the worst in my opinion are the USB dongles, because they ruin your ability to go portable. How can I hook up gear if I have a dongle in every USB port? iLok and eLicenser are the more egregious ones. I can’t run Cubase without a dongle, so I tend to run Ableton more often. Native Instruments and Ableton both have very good copy protection, in that it’s not aggressively annoying.

It’s sad, but I tend to avoid perfectly good software if it uses iLok or eLicenser. I hate being shunted off into that kind of copy protection, especially when I’m a paying customer. (Even if I am cheap.)

This leads me to my final advice: learn how to program! I mentioned it briefly in part two, but making your own gear in Reaktor, Max For Live, Bidule, or C++ is a great way to save a ton of cash. It’s also a great way to learn more about audio and how those sounds are made.

Stay cheap, do your homework, and don’t forget to make some kickass music!

More Coursera Fun

 Education, Music, Photography, Technology  Comments Off on More Coursera Fun
Jan 202014
 

Prof. Donald Hornstein is a fun lecturer to listen to. I highly recommend his new Coursera class on Environmental Law. If you have any interest at all in the environment or in law, take it. (Even for you lawyers out there– it’s a fun refresher.)

I take my CLE every year at the UNC Festival of Legal Learning, and every year, I look forward to Don Hornstein’s lectures. They’re not just entertaining, they’re also fascinating. He takes a subject that at times can be really dry and breathes life into it.

I also signed up for a class called “Write Like Mozart.” It started a few weeks ago, so I’m already behind. I’m going to have to hustle to catch up, but there’s some really interesting stuff going on there. I’d like to learn more about 18th century voice leading!

Is Paddy the Coolest Thing Ever???

I was sitting here, surrounded by my MIDI gear, when I had a thought that other people have already had. “What if I could use this stuff to edit my photos in Lightroom? Wouldn’t it be a heck of a lot faster?”

The answer is yes, so long as Lightroom doesn’t break the plugin you’re using.

Paddy is a program developed as donation-ware, that lets you use just about any MIDI controller to control the sliders in Lightroom to develop photos. If you’ve used Lightroom for any appreciable length of time, you know that fiddling with the mouse to change levels for all of Lightroom’s sliders is finicky business. Sometimes the sliders misbehave, sometimes the mouse misbehaves, either way, it’s tedious.

What Paddy does is take that tedious, repetitive mouse clicking, and if you have an old MIDI mixer with some motorized faders, you can zoom through editing photos in a snap. The faders will automatically go to the positions of the current photo in Lightroom, and you can just mess around with them as you please. I love the idea of this kind of tactile feedback, as well as the idea of mixing MIDI and photo developing.

This is one of those things I need to put on the “Come back to this in a few months” pile and see how the software is progressing.

Woof Woof. Books.

 Travel  Comments Off on Woof Woof. Books.
Dec 312013
 

I’m sick as a dog. When we got together at Christmas, we not only exchanged presents and shared Christmas cheer, we also swapped viruses around, it seems.

I have a nasty fever and generally feel like the bottom of someone’s shoe.

The worst part of it is that my SO and I aren’t going to be able to go out for New Year’s. I don’t want her to get sick. That would suck. She has a lot of lawyer stuff to do, and being sick would just make it a lot harder to do it.

And no, I haven’t made any progress on the monitor stand. I don’t think inhaling fumes would help any.

Books!

Being sick didn’t stop me from ordering a really cool book. Robert Anselmi runs Reason101.net, and he’s one of the long-time posters on the Propellerhead User Forums. He’s forgotten more about Reason than I know. Anyway, he has put together a huge book on how to get the most out of Reason’s standard instruments, as well as a few of its Rack Extensions. It’s called “Robert Anselmi’s Reason101 Visual Guide to the Reason Rack.”

He’s self-publishing it through Lulu. I managed to find a discount code, so I ordered the book. I can’t wait to read it when I’m feeling better.

The best part? You can get spiral binding! If you’re a musician, you know how awesome spiral bindings are. That version also comes with a free ReFill, too. It should get here soon.

Another book I got recently (for Christmas) was Daniel R. Mitchell’s book, “BasicSynth: Creating a Music Synthesizer in Software.” It’s an interesting read so far, but I realize I need to get better at programming before tackling parts of it. Someday, I’d love to make my own synthesizer. That would be so cool. And it would have the shiniest knobs and buttons ever.

In Closing

Happy New Year, everyone. Be safe. I’m just going to go in that corner over there and be sick some more.

3D and 2D Resources for Blender, Metasequoia, Inkscape, and Sketchbook

 Art, Japanese Language, Technology  Comments Off on 3D and 2D Resources for Blender, Metasequoia, Inkscape, and Sketchbook
Mar 122013
 

As I’ve been messing around with Metasequoia more and more, I realize that DeviantArt tutorials, while useful, will only get me so far. There are some really great tutorials out there, but it takes time to find the ones that apply to what I need to know, or the things I don’t know I need to know.

Things like how important it is to have a good set of references before I even start 3D modeling. It’s the sort of thing I knew, but didn’t really grab it until I had a few consecutive failures.

So I decided to double-skill-up (or maybe even triple/quadruple), by getting some books on 3D character creation in Metasequoia and Blender in Japanese.

I wound up buying all three books in the 3DCG日和 (3DCG biyori) series, as well as a book called 3D Character Animation Manual (it’s also in Japanese.)

3DCG日和

Volume 1 of 3DCG日和 covers the basics. And I mean it. It goes through everything you need to know to get up and running with Metasequoia, and explains why you need to drop the $45 on licensing it. (Plugins like Keynote don’t work without it, and you can’t save in other formats!) The tutorials are pretty easy to follow if you speak N2 level Japanese, or can handle N3 if you don’t mind looking up some stuff.

If you stick it out, you’ll make 5 or so models of varying types, from the dead-simple-easy dice-head guy to a big bad demon-type character. The exercises ramp up in levels of difficulty. It also covers UVs as well. The book covers low-polygon to mid-level polygon count figures.

There’s also some info on designing characters in Paint Tool SAI, a program I don’t have much experience with.

All of the illustrations are in color, so it’s easy to follow. One downside, it’s a 2009 book, so it covers an older version of Metasequoia, but I haven’t really run into any problems with it.

Volume 2 … I haven’t worked with yet. All color illustrations, though, and it takes you through building a model, adding clothes and bones, and animating it. It came out in 2010, so it should have some updated info on the first book. Also, make sure to check the publisher’s website for errata in volume 2.

Volume 3: To be honest I haven’t worked with it yet either, but after spending an hour reading it, it looks promising. It’s devoted to building 3D characters in Blender, which is a powerful (and at times frustrating for me) program. I’m looking forward to improving my Blender skills.

You learn by creating two characters: one low-poly, and one high-poly. It covers skinning and boning and animating as well. It came out in 2012, and covers Blender 2.6. (The current version of Blender is 2.66, so it’s pretty close.)

None of the 3DCG日和 books comes with a CD/DVD, for which I am grateful, to be honest. I’m tired of keeping track of all the coasters I get with books these days. You can download everything you need from the websites in the books. All three books are in full color, and for computer books, aren’t all that expensive: around 2500 yen a piece. That’s about $27-28 per book, plus there’s shipping, but you’d probably pay $50-$60 for similar books in English.

The 3D Character Animation Manual

The 3D Character Animation Manual is a good all-around book for learning the process. It starts from the design phase, where the author introduced me to Inkscape, which is an awesome freeware vector graphics program. (Think open-source Illustrator, but just as powerful.)

One thing he pointed out was the importance of having a good design and locking it down before you start modeling. That’s actually really good advice. ISAO gives similar advice in volume 1 of 3DCG日和. I’ve been polishing my drafting skills, because I’m out of practice. Ugh.

The 3D Character Animation Manual also covers the process of building a model, designing clothes, creating the graphic skins for it, and adding bones. It also goes into how to use Keynote, which is a plugin a lot of Metasequoia users are interested in using, but sometimes folks have some frustrating results.

Like volume 1 of 3DCG日和, it’s a 2009 book, so some info may be a bit dated, but I haven’t seen anything better than these two books on Metasequoia that’s any more current. If you’ve seen anything newer, let me know.

The 3D Character Animation Manual goes for 2800 yen new. About $30-31 these days.

The tutorials are pretty straightforward, and are in N2 level Japanese. N3 if you have a dictionary handy. It comes with color illustrations and a CD-Rom with the model data on it, an old version of Metasequoia, a plugin for handling UVs, and some extras. It’s about 100 MB of data. Most importantly, it has the X and Z guide image files for creating the face/hair/accessories for the tutorial character. You might have to dig a little to find them, but they’re all there.

Sketchbook Pro 6

So as part of learning how to make my own 3D stuff, I have been working on my 2D graphic arts, and wow, are they rusty. Fortunately, with some work, they have come back pretty quickly. Having a good sketchbook, a good eraser stick, and some good, sharp pencils helps, but so does having a good graphics and illustration program and a tablet that doesn’t suck.

I’ve been using Photoshop since version 4.0 in the mid-90s. Yes, I’ve been using it that long. And there are parts of it I still don’t entirely get. In fact, Photoshop is probably one of my least favorite programs for about 85-90% of what I do. But for that last 10-15% it’s vital.

I was getting frustrated with Photoshop and was looking for a good sketching program, and started looking.

A lot of people recommended Autodesk’s Sketchbook Pro, version 6. It’s not a bad program. It has some useful features, like an ability to mirror across the center line. That’s handy for drawing things like eyes, eyebrows, ears, and other things that need to be symmetrical, but it only works if you draw head-on all the time.

It also has some useful tools, like a circle that you can plop down, and no matter how you draw, it comes out as a circle, or as a segment of one. It also has a set of French Curves, which were fine until I wanted to flip them over and use the reverse side… that irritated the hell out of me, because there was no way to do that without using mirroring, which I couldn’t use.

The brushes also irritated me. I’m a fan of Photoshop’s pencil. It’s a mighty layer of hard pixels. I want a black pixel there, I get it. No anti-aliasing, just pixels. I love that. But in Sketchbook, it requires setting up a custom brush, then futzing with it ad nauseam, and I still didn’t like the results. I suppose if you want that watercolor or marker look, it’s great. Heck, it even comes with a set of virtual Copic markers, so that can’t be too bad.

But it’s probably not going to see much use from me.

It’s about $35 for the CD version on Amazon, and $60 if you buy the download version from Autodesk. Yes, that’s correct. The disk is cheaper than the download. I don’t recommend dropping your money on it, unless you have to have a raster graphics drawing program. There are better programs out there.

Like Inkscape.

Inkscape is Inkredible

I discovered Inkscape when reading The 3D Character Animation Manual. The author was discussing how important it is to create a front and side view of the character you want to create that is in perfect proportion. And he was showing how he did it in Inkscape, and it looked really good.

The best part about Inkscape is that it is open-source. Free. As in beer and in speech. I had some bad experiences with the GIMP a while back, so I was a little hesitant, but Inkscape is a better Illustrator than Illustrator. It’s dead simple to use, has easy-to-understand context menus, and it’s easy to wrangle the panels. (It is always a chore in Adobe products to get those things out of my sight. I hate little context menus covering my artwork all the time.)

Okay, I’m exaggerating a bit. You do need to read some tutorials on Inkscape before you start using it. It’s not 100% intuitive. But it only took me 3-4 DeviantArt tutorials before I was up and running. Look for microUgly’s guide and White_Heron’s tutorials. Both are very useful.

I never really liked using vector graphics, probably because I didn’t like Illustrator. I like them now. Inkscape has given me all kinds of ideas for things I want to try.

Jamming With Meg

 Japanese Language, Music  Comments Off on Jamming With Meg
Sep 082012
 

One of my weirder ideas to improve my Japanese is to pick up a Japanese Vocaloid and write some grammar songs. I grew up on Grammar Rock, and I remember “Conjunction Junction” to this very day.

My idea is that by creating something that tunecrimes me into remembering grammar, I’ll jump ahead a few spaces on the board.

The problem is that buying the Vocaloid software is convoluted. Buying direct from Japan requires using a shipping agent, which adds fees to the already-expensive shipping. Going through a seller on Amazon means that the price is significantly higher, and that’s not figuring in shipping from Japan. (Again.)

So I went back to Vector, my online software store of choice, and found Megpoid Native for 9,000 yen in a download version. I also got Vocaloid 3 editing software from Bplats’ Vocaloid Store, also a download version. So for ~ 18,000 yen, I got a solid voice bank and the editor I need. It’s still kind of pricey, though.

Meg (or GUMI as she’s commonly called in Japan) had a good voice and solid range. I wish the software was more open, in the sense of working with ReWire and Reason. And I wish I could run it like I run Reason– use a USB key or a login and let me use it on more than 1 machine (like a laptop and a desktop.) Unfortunately, the license is one computer only, which sucks for when I travel. If I want to use a laptop, I have to shell out another 18,000 yen for more software.

Another annoying thing: the Japanese Vocaloid store is run by a different company than the English version. So the products they carry are different. And if you want to get job plugins for Vocaloid 3 software, the English store has a paltry 18, while the Japanese store has over 100.

I wish Yamaha and the other companies behind Vocaloid would work harder to reach out to the global users. It’s not easy to just “pick it up,” and it should be. The easier, the better for their bottom line, and my blood pressure.

Buying Japanese Software Online

 Japanese Language, Technology  Comments Off on Buying Japanese Software Online
Aug 102012
 

Download versions of Japanese software are available in large quantities these days from online software vendors that have sprung up all over the place. Not all publishers are on board, but many are.

I finally took the time to get a copy of my favorite Japanese OCR software, e.Typist 14.0. Rather than import it and pay shipping, I bought a copy from an online software site called Vector, downloaded it and registered it.

Here’s the deal: you can find some good software this way for cheap. It’s legal, and you save a ton on shipping. (You’ll still get crushed by exchange rates if you’re unlucky enough to use dollars, though.)

There’s a BIG caveat: If you don’t know how to read Japanese, don’t waste your time. Seriously. Don’t.

For starters, the website be in Japanese.

You have a translator app to turn it all into English? Well, will your translator website also translate the program for you as you run it? Probably not.

I’d say the only exceptions would be for things like games or Vocaloid soundbanks. Even then, installation is going to be painful at times, and a Japanese Vocaloid soundbank is really only useful if you’re going to use it for Japanese. Yes, there are people who can force them to do English, but English has many more sounds than the Japanese soundbanks have… and I’m digressing big time.

I really love e.Typist, by the way. It’s a great program for doing Japanese Language OCR.

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