I stopped by our local hackerspace, Splat Space, for a Blender workshop yesterday. Blender is used for 3D modeling, and it’s something I’ve always been kind of curious about. It was a good introduction to what the software could do. Blender can do a lot of interesting stuff. Also, the people at Splat Space are pretty cool. Sometime I’d like to drop in and learn more about maker-y stuff. (Like 3D Printing, learning to solder, and building my own synth. That would be fun.)
When I got back home, I decided to look up some tutorials on the internet, and got a better idea of how to use Blender. It’s pretty powerful, considering that it’s free. But the one thing I can’t get over is the reversed mouse buttons. That drives me nuts. You can change them, but I’m not a fan of Blender’s interface. Maybe after I use it more, I’ll feel more comfortable with it.
I also started messing around with another 3D modeling program called Metasequoia, which has been around since 1999, according to Wikipedia. (So it must be true.)
The LE version is free, but it has some limitations on the use of plugins and file types, which can be a bit of a problem later on. The full version is only $45. Considering that some of the higher-end programs can easily run into the thousands, this is a bargain.
The original program was written in Japanese, and so was the help file. The English translation is serviceable, but in order to find out how to use the program, I went to the Internet for help. DeviantArt and YouTube saved me in that department.
I’ve been messing around with Metasequoia all day. It’s a lot of fun to play with. I can see how one could easily lose track of several days like this. And Metasequoia itself is pretty straightforward to figure out.